Mount Fuji Engine  0.8b
Data Structures | Functions
Animation Script System

Data Structures

struct  MFAnimScript
 Represents a Fuji animation script. More...
 

Functions

MF_API MFAnimScriptMFAnimScript_Create (const char *pFilename, MFModel *pModel)
 Create an animscript from the filesystem. More...
 
MF_API void MFAnimScript_Destroy (MFAnimScript *pAnimScript)
 Destroy an animscript. More...
 
MF_API int MFAnimScript_GetNumSequences (MFAnimScript *pAnimScript)
 Get the number of animation sequences in the anim script. More...
 
MF_API void MFAnimScript_PlaySequence (MFAnimScript *pAnimScript, int sequence, float tweenTime=0.0f)
 Play an animation sequence. More...
 
MF_API const char * MFAnimScript_GetSequenceName (MFAnimScript *pAnimScript, int sequence)
 Get the name of an animation sequence. More...
 
MF_API int MFAnimScript_FindSequence (MFAnimScript *pAnimScript, const char *pSequenceName)
 Find an animation sequence. More...
 

Detailed Description