Mount Fuji Engine
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Modules
Data Structures
Files
FileSystem Functions
MFFile_Close
MFFile_GetSize
MFFile_HomePath
MFFile_IsEOF
MFFile_Open
MFFile_Read
MFFile_Seek
MFFile_StdClose
MFFile_StdRead
MFFile_StdSeek
MFFile_StdTell
MFFile_StdWrite
MFFile_SystemPath
MFFile_Tell
MFFile_Write
MFFileAttributes
MFFileSeek
MFFileSystem_Dismount
MFFileSystem_Exists
MFFileSystem_FindClose
MFFileSystem_FindFirst
MFFileSystem_FindNext
MFFileSystem_GetInternalFileSystemHandle
MFFileSystem_GetNumVolumes
MFFileSystem_GetSize
MFFileSystem_GetVolumeInfo
MFFileSystem_Load
MFFileSystem_Mount
MFFileSystem_MountFujiPath
MFFileSystem_Open
MFFileSystem_ResolveSystemPath
MFFileSystem_Save
MFFileSystemHandle
MFFileSystemHandles
MFJobState
MFMountFlags
MFMountPriority
MFOpenCachedFlags
MFOpenFlags
MFOpenZipFlags
MF_API const char* MFFile_SystemPath
(
const char *
filename
=
NULL
)
Gets the default game data path and optionally appends a filename.
Parameters
filename
Filename to append to the path. This may be set to NULL.
Returns
The path to the game data directory.
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