Mount Fuji Engine  0.8b
enum MFHeapType

Various heaps available at runtime.

Enumerator
MFHT_Unknown 

Unknown heap type.

MFHT_Active 

Main heap for general game usage.

MFHT_ActiveTemporary 

For small short term temporary allocation, allocates back from the end of the main static heap (If the main heap is full, temp alloc's will fail).

MFHT_Debug 

The defalt heap for debugging info (so debugging doesn't pollute the game heap).

MFHT_External 

Accesses the system heap directly.

MFHT_Custom 

Use user supplied callbacks for allocating memory (User must have registered a custom heap prior to allocation).

MFHT_Max 

Max heap.

MFHT_ForceInt 

Force enumeration to an int type.