Mount Fuji Engine
0.8b
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Data Structures
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Immediate Mode Renderer
MFBegin
MFEnd
MFPrimitive
MFPrimitive_BeginBlitter
MFPrimitive_Blit
MFPrimitive_BlitRect
MFPrimitive_DrawArrow
MFPrimitive_DrawBox
MFPrimitive_DrawCapsule
MFPrimitive_DrawCone
MFPrimitive_DrawCylinder
MFPrimitive_DrawPlane
MFPrimitive_DrawQuad
MFPrimitive_DrawQuadV
MFPrimitive_DrawSphere
MFPrimitive_DrawTransform
MFPrimitive_DrawUntexturedQuad
MFPrimitive_DrawUntexturedQuadV
MFPrimitive_EndBlitter
MFPrimitive_StretchBlit
MFPrimitive_StretchBlitRect
MFSetColour
MFSetColourV
MFSetMatrix
MFSetNormal
MFSetNormalV
MFSetPosition
MFSetPositionV
MFSetTexCoord1
PrimType
MF_API void MFBegin
(
uint32
vertexCount
)
Begins a vertex submition block.
Parameters
vertexCount
Number of vertices to be rendered.
Returns
None.
Generated on Thu Sep 19 2013 00:34:54 for Mount Fuji Engine by
1.8.5