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          | MF_API MFSound* MFSound_CreateDynamic | ( | const char * | pName, |  
          |  |  | int | numSamples, |  
          |  |  | int | numChannels, |  
          |  |  | int | bitsPerSample, |  
          |  |  | int | samplerate, |  
          |  |  | uint32 | flags |  
          |  | ) |  |  |  
Creates a dynamic sound buffer.  Parameters
  
    | pName | Name of the sound to create. |  | numSamples | Number of samples in the buffer. |  | numChannels | Number of channels in the sound buffer. |  | bitsPerSample | Bits per sample. |  | samplerate | Playback rate in samples per second. |  | flags | A combination of zero or more flags from the MFSoundFlags enum to control the behaviour of the sound buffer. | 
 ReturnsA pointer to the newly created sound buffer, or NULL on failure. 
 See AlsoMFSound_Destroy(), MFSound_Play(), MFSound_LockDynamic(), MFSound_UnlockDynamic() 
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