Mount Fuji Engine  0.8b
Data Fields
MFBlendStateDesc::RenderTargetBlendDesc Struct Reference

Render target blend state. More...

Data Fields

MFBlendOp blendOp
 This blend operation defines how to combine the RGB data sources. More...
 
MFBlendArg srcBlend
 This blend option specifies the first RGB data source and includes an optional pre-blend operation. More...
 
MFBlendArg destBlend
 This blend option specifies the second RGB data source and includes an optional pre-blend operation. More...
 
MFBlendOp blendOpAlpha
 This blend operation defines how to combine the alpha data sources. More...
 
MFBlendArg srcBlendAlpha
 This blend option specifies the first alpha data source and includes an optional pre-blend operation. More...
 
MFBlendArg destBlendAlpha
 This blend option specifies the second alpha data source and includes an optional pre-blend operation. More...
 
uint8 writeMask
 A write mask. More...
 
bool bEnable
 Enable (or disable) blending. More...
 

Detailed Description

Describes a frame buffer blend state for a single render target.


The documentation for this struct was generated from the following file: