Mount Fuji Engine
0.8b
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Render target blend state. More...
Data Fields | |
MFBlendOp | blendOp |
This blend operation defines how to combine the RGB data sources. More... | |
MFBlendArg | srcBlend |
This blend option specifies the first RGB data source and includes an optional pre-blend operation. More... | |
MFBlendArg | destBlend |
This blend option specifies the second RGB data source and includes an optional pre-blend operation. More... | |
MFBlendOp | blendOpAlpha |
This blend operation defines how to combine the alpha data sources. More... | |
MFBlendArg | srcBlendAlpha |
This blend option specifies the first alpha data source and includes an optional pre-blend operation. More... | |
MFBlendArg | destBlendAlpha |
This blend option specifies the second alpha data source and includes an optional pre-blend operation. More... | |
uint8 | writeMask |
A write mask. More... | |
bool | bEnable |
Enable (or disable) blending. More... | |
Describes a frame buffer blend state for a single render target.