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Mount Fuji Engine
0.8b
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Render target blend state. More...
Data Fields | |
| MFBlendOp | blendOp |
| This blend operation defines how to combine the RGB data sources. More... | |
| MFBlendArg | srcBlend |
| This blend option specifies the first RGB data source and includes an optional pre-blend operation. More... | |
| MFBlendArg | destBlend |
| This blend option specifies the second RGB data source and includes an optional pre-blend operation. More... | |
| MFBlendOp | blendOpAlpha |
| This blend operation defines how to combine the alpha data sources. More... | |
| MFBlendArg | srcBlendAlpha |
| This blend option specifies the first alpha data source and includes an optional pre-blend operation. More... | |
| MFBlendArg | destBlendAlpha |
| This blend option specifies the second alpha data source and includes an optional pre-blend operation. More... | |
| uint8 | writeMask |
| A write mask. More... | |
| bool | bEnable |
| Enable (or disable) blending. More... | |
Describes a frame buffer blend state for a single render target.
1.8.5