Mount Fuji Engine
0.8b
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Describe a renderable mesh. More...
Data Fields | |
MFStateBlock * | pMeshState |
A mesh stateblock that should contain at least a vertex declaration, vertex buffer(/s), and an index buffer if rendering indexed vertices. More... | |
MFPrimType | primType |
Type of primitives to render. More... | |
int | vertexOffset |
Offset to start of vertices. More... | |
int | numVertices |
Number of non-indexed vertices to render. More... | |
int | indexOffset |
Offset of first index to render. More... | |
int | numIndices |
Number of indices to render, or 0 to render non-indexed. More... | |
Describes a renderable mesh.