Mount Fuji Engine  0.8b
Data Structures | Functions
Animation System

Data Structures

struct  MFAnimation
 Represents a Fuji animation. More...
 

Functions

MF_API MFAnimationMFAnimation_Create (const char *pFilename, MFModel *pModel)
 Create an animation from the filesystem. More...
 
MF_API void MFAnimation_Destroy (MFAnimation *pAnimation)
 Destroy an animation. More...
 
MF_API MFMatrixMFAnimation_CalculateMatrices (MFAnimation *pAnimation, MFMatrix *pLocalToWorld)
 Calculate the animation matrices. More...
 
MF_API void MFAnimation_GetFrameRange (MFAnimation *pAnimation, float *pStartTime, float *pEndTime)
 Get the animations frame range. More...
 
MF_API void MFAnimation_SetFrame (MFAnimation *pAnimation, float frameTime)
 Set the current frame. More...
 

Detailed Description