Mount Fuji Engine  0.8b
MF_API MFAnimation* MFAnimation_Create ( const char *  pFilename,
MFModel pModel 
)

Creates an animation from the filesystem.

Parameters
pFilenameFilename of the animation to load.
pModelMFModel instance the animation will be bound to.
Returns
A new instance of the specified animation.
See Also
MFAnimation_Destroy(), MFAnimation_CalculateMatrices()