Mount Fuji Engine
0.8b
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Modules
Data Structures
Files
Input Functions
MFAccelerometerInput
MFGamepadButton
MFGamepadFlags
MFInput_EnumerateString
MFInput_GetDeadZone
MFInput_GetDeviceFlags
MFInput_GetDeviceName
MFInput_GetGamepadButtonName
MFInput_GetKeyboardStatusState
MFInput_GetNumGamepads
MFInput_GetNumKeyboards
MFInput_GetNumPointers
MFInput_IsAvailable
MFInput_IsConnected
MFInput_IsReady
MFInput_Read
MFInput_ReadMouseDelta
MFInput_ReadMousePos
MFInput_SetDeadZone
MFInput_SetMouseAcceleration
MFInput_SetMouseClippingRect
MFInput_SetMouseMode
MFInput_WasPressed
MFInput_WasReleased
MFInputDevice
MFInputDeviceStatus
MFKeyboardButton
MFKeyboardStatusState
MFMouseButton
MFMouseMode
MFTouchPanelInput
MF_API int MFInput_GetNumGamepads
(
)
Get the number of available gamepads.
Returns
The number of gamepads available to the system.
See Also
MFInput_GetNumKeyboards()
,
MFInput_GetNumPointers()
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