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| MF_API float MFInput_Read |
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int |
button, |
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int |
device, |
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int |
deviceID = 0, |
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float * |
pPrevState = NULL |
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) |
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Read input from a device.
- Parameters
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| button | The button or control on the device to read. Must be a member of the MFGamepadButton, MFMouseButton or MFKeyboardButton enumerated types. |
| device | The source device. Must be a member of the MFInputDevice enumerated type. |
| deviceID | The source device index. |
| pPrevState | Optional pointer to receive the previous button state. Pass NULL if the previous state is not required. |
- Returns
- A float representing the input state.
- See Also
- MFInput_WasPressed(), MFInput_WasReleased()
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