Mount Fuji Engine  0.8b

Flags to control the way textures are created.

Enumerator
TEX_AlphaMask 

Alpha mask.

0 = Opaque, 1 = Full Alpha, 3 = 1bit Alpha

TEX_PreMultipliedAlpha 

Pre-multiplied alpha.

TEX_Swizzled 

Texture data is swizzled for the platform.

TEX_RenderTarget 

Texture is a render target.

TEX_CopyMemory 

Takes a copy of the image buffer when calling MFTexture_CreateFromRawData()