Mount Fuji Engine
0.8b
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Modules
Data Structures
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Texture Management
MFTexture_Create
MFTexture_CreateBlank
MFTexture_CreateDynamic
MFTexture_CreateFromRawData
MFTexture_CreateRenderTarget
MFTexture_Find
MFTexture_GetTextureDimensions
MFTexture_IsFormatAvailable
MFTexture_Release
MFTexture_ScaleFromRawData
TextureFlags
MF_API
MFTexture
* MFTexture_Create
(
const char *
pName
,
bool
generateMipChain
=
true
)
Creates a texture from the filesystem.
Parameters
pName
Name of texture to read from the filesystem.
generateMipChain
If true, a mip-chain will be generated for the texture.
Returns
Pointer to an
MFTexture
structure representing the newly created texture.
Remarks
If the specified texture has already been created, MFTexture_Create will return a new reference to the already created texture.
See Also
MFTexture_CreateDynamic()
,
MFTexture_CreateFromRawData()
,
MFTexture_CreateRenderTarget()
,
MFTexture_Release()
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