Mount Fuji Engine
0.8b
Main Page
Modules
Data Structures
Files
Collision Functions
MFCollision_AddItemToField
MFCollision_AddModelToField
MFCollision_BuildField
MFCollision_ClearField
MFCollision_CreateDynamicCollisionMesh
MFCollision_CreateField
MFCollision_DebugDraw
MFCollision_DestroyDynamicCollisionItem
MFCollision_DestroyField
MFCollision_LockDynamicCollisionMeshTriangleBuffer
MFCollision_MakeCollisionTriangleFromPoints
MFCollision_MakePlaneFromPointAndNormal
MFCollision_MakePlaneFromPoints
MFCollision_NearestPointOnLine
MFCollision_RayBoxTest
MFCollision_RayCapsuleTest
MFCollision_RayCylinderTest
MFCollision_RayPlaneTest
MFCollision_RaySlabTest
MFCollision_RaySphereTest
MFCollision_RayTest
MFCollision_SpherePlaneTest
MFCollision_SphereSphereTest
MFCollision_SphereTest
MFCollision_SweepSphereSphereTest
MFCollision_SweepSphereTest
MFCollision_SweepSphereTriTest
MFCollision_TestAABB
MFCollision_UnlockDynamicCollisionMeshTriangleBuffer
MFCollisionItemFlags
MFCollisionType
MF_API
MFCollisionTriangle
* MFCollision_LockDynamicCollisionMeshTriangleBuffer
(
MFCollisionItem
*
pDynamicCollisionMesh
)
Locks and returns a pointer to a dynamic collision mesh triangle buffer.
Parameters
pDynamicCollisionMesh
The dynamic mesh collision item to lock.
Returns
A pointer to an area in memory where the triangle buffer should be written.
Generated on Thu Sep 19 2013 00:34:53 for Mount Fuji Engine by
1.8.5