Mount Fuji Engine
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Data Structures
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Collision Functions
MFCollision_AddItemToField
MFCollision_AddModelToField
MFCollision_BuildField
MFCollision_ClearField
MFCollision_CreateDynamicCollisionMesh
MFCollision_CreateField
MFCollision_DebugDraw
MFCollision_DestroyDynamicCollisionItem
MFCollision_DestroyField
MFCollision_LockDynamicCollisionMeshTriangleBuffer
MFCollision_MakeCollisionTriangleFromPoints
MFCollision_MakePlaneFromPointAndNormal
MFCollision_MakePlaneFromPoints
MFCollision_NearestPointOnLine
MFCollision_RayBoxTest
MFCollision_RayCapsuleTest
MFCollision_RayCylinderTest
MFCollision_RayPlaneTest
MFCollision_RaySlabTest
MFCollision_RaySphereTest
MFCollision_RayTest
MFCollision_SpherePlaneTest
MFCollision_SphereSphereTest
MFCollision_SphereTest
MFCollision_SweepSphereSphereTest
MFCollision_SweepSphereTest
MFCollision_SweepSphereTriTest
MFCollision_TestAABB
MFCollision_UnlockDynamicCollisionMeshTriangleBuffer
MFCollisionItemFlags
MFCollisionType
MF_API void MFCollision_MakeCollisionTriangleFromPoints
(
const
MFVector
&
p0
,
const
MFVector
&
p1
,
const
MFVector
&
p2
,
MFCollisionTriangle
*
pTri
)
Generates a collision triangle from 3 points.
Parameters
p0
The first point.
p1
The second point.
p2
The third point.
pTri
Pointer to an
MFCollisionTriangle
structure to be generated from the points.
Returns
None.
Generated on Thu Sep 19 2013 00:34:53 for Mount Fuji Engine by
1.8.5