Render state constants. 
| Enumerator | 
|---|
| MFSCRS_Unknown | Unknown render state.  | 
| MFSCRS_BlendState | Blend state.  | 
| MFSCRS_DepthStencilState | Depth/stencil state.  | 
| MFSCRS_RasteriserState | Rasteriser state.  | 
| MFSCRS_DiffuseSamplerState | Diffuse texture sampler.  | 
| MFSCRS_NormalMapSamplerState | Normal map sampler.  | 
| MFSCRS_SpecularMapSamplerState | Specular map sampler.  | 
| MFSCRS_DetailMapSamplerState | Detail map sampler.  | 
| MFSCRS_OpacityMapSamplerState | Opacity map sampler.  | 
| MFSCRS_EnvironmentMapSamplerState | Environment map sampler.  | 
| MFSCRS_SpecularPowerMapSamplerState | Specular power map sampler.  | 
| MFSCRS_EmissiveMapSamplerState | Emissive map sampler.  | 
| MFSCRS_LightMapSamplerState | Light map sampler.  | 
| MFSCRS_ShadowBufferSamplerState | Shadow map sampler.  | 
| MFSCRS_ProjectorSamplerState | Projected texture sampler.  | 
| MFSCRS_UserTex0SamplerState | User texture 0 sampler.  | 
| MFSCRS_UserTex1SamplerState | User texture 1 sampler.  | 
| MFSCRS_UserTex2SamplerState | User texture 2 sampler.  | 
| MFSCRS_UserTex3SamplerState | User texture 3 sampler.  | 
| MFSCRS_UserTex4SamplerState | User texture 4 sampler.  | 
| MFSCRS_VertexTex0SamplerState | Vertex texture 0 sampler.  | 
| MFSCRS_VertexTex1SamplerState | Vertex texture 1 sampler.  | 
| MFSCRS_VertexTex2SamplerState | Vertex texture 2 sampler.  | 
| MFSCRS_VertexDeclaration | Vertex declaration.  | 
| MFSCRS_VertexBuffer0 | Vertex buffer 0.  | 
| MFSCRS_VertexBuffer1 | Vertex buffer 1.  | 
| MFSCRS_VertexBuffer2 | Vertex buffer 2.  | 
| MFSCRS_VertexBuffer3 | Vertex buffer 3.  | 
| MFSCRS_VertexBuffer4 | Vertex buffer 4.  | 
| MFSCRS_VertexBuffer5 | Vertex buffer 5.  | 
| MFSCRS_VertexBuffer6 | Vertex buffer 6.  | 
| MFSCRS_VertexBuffer7 | Vertex buffer 7.  | 
| MFSCRS_IndexBuffer | Index buffer.  | 
| MFSCRS_Max | Maximum render state.  | 
| MFSCRS_VertexBufferCount | Number of vertex buffers.  | 
| MFSCRS_ForceInt | Force MFStateConstant_RenderState to an int type.  |