Render state constants.
Enumerator |
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MFSCRS_Unknown |
Unknown render state.
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MFSCRS_BlendState |
Blend state.
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MFSCRS_DepthStencilState |
Depth/stencil state.
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MFSCRS_RasteriserState |
Rasteriser state.
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MFSCRS_DiffuseSamplerState |
Diffuse texture sampler.
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MFSCRS_NormalMapSamplerState |
Normal map sampler.
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MFSCRS_SpecularMapSamplerState |
Specular map sampler.
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MFSCRS_DetailMapSamplerState |
Detail map sampler.
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MFSCRS_OpacityMapSamplerState |
Opacity map sampler.
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MFSCRS_EnvironmentMapSamplerState |
Environment map sampler.
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MFSCRS_SpecularPowerMapSamplerState |
Specular power map sampler.
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MFSCRS_EmissiveMapSamplerState |
Emissive map sampler.
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MFSCRS_LightMapSamplerState |
Light map sampler.
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MFSCRS_ShadowBufferSamplerState |
Shadow map sampler.
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MFSCRS_ProjectorSamplerState |
Projected texture sampler.
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MFSCRS_UserTex0SamplerState |
User texture 0 sampler.
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MFSCRS_UserTex1SamplerState |
User texture 1 sampler.
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MFSCRS_UserTex2SamplerState |
User texture 2 sampler.
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MFSCRS_UserTex3SamplerState |
User texture 3 sampler.
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MFSCRS_UserTex4SamplerState |
User texture 4 sampler.
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MFSCRS_VertexTex0SamplerState |
Vertex texture 0 sampler.
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MFSCRS_VertexTex1SamplerState |
Vertex texture 1 sampler.
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MFSCRS_VertexTex2SamplerState |
Vertex texture 2 sampler.
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MFSCRS_VertexDeclaration |
Vertex declaration.
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MFSCRS_VertexBuffer0 |
Vertex buffer 0.
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MFSCRS_VertexBuffer1 |
Vertex buffer 1.
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MFSCRS_VertexBuffer2 |
Vertex buffer 2.
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MFSCRS_VertexBuffer3 |
Vertex buffer 3.
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MFSCRS_VertexBuffer4 |
Vertex buffer 4.
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MFSCRS_VertexBuffer5 |
Vertex buffer 5.
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MFSCRS_VertexBuffer6 |
Vertex buffer 6.
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MFSCRS_VertexBuffer7 |
Vertex buffer 7.
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MFSCRS_IndexBuffer |
Index buffer.
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MFSCRS_Max |
Maximum render state.
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MFSCRS_VertexBufferCount |
Number of vertex buffers.
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MFSCRS_ForceInt |
Force MFStateConstant_RenderState to an int type.
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