Render state constants.
| Enumerator |
|---|
| MFSCRS_Unknown |
Unknown render state.
|
| MFSCRS_BlendState |
Blend state.
|
| MFSCRS_DepthStencilState |
Depth/stencil state.
|
| MFSCRS_RasteriserState |
Rasteriser state.
|
| MFSCRS_DiffuseSamplerState |
Diffuse texture sampler.
|
| MFSCRS_NormalMapSamplerState |
Normal map sampler.
|
| MFSCRS_SpecularMapSamplerState |
Specular map sampler.
|
| MFSCRS_DetailMapSamplerState |
Detail map sampler.
|
| MFSCRS_OpacityMapSamplerState |
Opacity map sampler.
|
| MFSCRS_EnvironmentMapSamplerState |
Environment map sampler.
|
| MFSCRS_SpecularPowerMapSamplerState |
Specular power map sampler.
|
| MFSCRS_EmissiveMapSamplerState |
Emissive map sampler.
|
| MFSCRS_LightMapSamplerState |
Light map sampler.
|
| MFSCRS_ShadowBufferSamplerState |
Shadow map sampler.
|
| MFSCRS_ProjectorSamplerState |
Projected texture sampler.
|
| MFSCRS_UserTex0SamplerState |
User texture 0 sampler.
|
| MFSCRS_UserTex1SamplerState |
User texture 1 sampler.
|
| MFSCRS_UserTex2SamplerState |
User texture 2 sampler.
|
| MFSCRS_UserTex3SamplerState |
User texture 3 sampler.
|
| MFSCRS_UserTex4SamplerState |
User texture 4 sampler.
|
| MFSCRS_VertexTex0SamplerState |
Vertex texture 0 sampler.
|
| MFSCRS_VertexTex1SamplerState |
Vertex texture 1 sampler.
|
| MFSCRS_VertexTex2SamplerState |
Vertex texture 2 sampler.
|
| MFSCRS_VertexDeclaration |
Vertex declaration.
|
| MFSCRS_VertexBuffer0 |
Vertex buffer 0.
|
| MFSCRS_VertexBuffer1 |
Vertex buffer 1.
|
| MFSCRS_VertexBuffer2 |
Vertex buffer 2.
|
| MFSCRS_VertexBuffer3 |
Vertex buffer 3.
|
| MFSCRS_VertexBuffer4 |
Vertex buffer 4.
|
| MFSCRS_VertexBuffer5 |
Vertex buffer 5.
|
| MFSCRS_VertexBuffer6 |
Vertex buffer 6.
|
| MFSCRS_VertexBuffer7 |
Vertex buffer 7.
|
| MFSCRS_IndexBuffer |
Index buffer.
|
| MFSCRS_Max |
Maximum render state.
|
| MFSCRS_VertexBufferCount |
Number of vertex buffers.
|
| MFSCRS_ForceInt |
Force MFStateConstant_RenderState to an int type.
|