Mount Fuji Engine
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Rendering State Management
MFBlendArg
MFBlendOp
MFBlendState_Create
MFBlendState_Release
MFColourWriteEnable
MFComparisonFunc
MFCullMode
MFDepthStencilState_Create
MFDepthStencilState_Release
MFDepthWriteMask
MFFillMode
MFRasteriserState_Create
MFRasteriserState_Release
MFSamplerState_Create
MFSamplerState_Release
MFSCB_Fuji
MFSCB_TexSet
MFSCB_User
MFSCM_Fuji
MFSCM_User
MFSCM_UV
MFSCMisc_Light
MFSCRS_SamplerState
MFSCRS_VertexBuffer
MFSCT_Fuji
MFSCT_User
MFSCT_Vertex
MFSCV_Fuji
MFSCV_User
MFStateBlock_Clear
MFStateBlock_ClearBool
MFStateBlock_ClearMatrix
MFStateBlock_ClearMiscState
MFStateBlock_ClearRenderState
MFStateBlock_ClearTexture
MFStateBlock_ClearVector
MFStateBlock_Clone
MFStateBlock_Copy
MFStateBlock_Create
MFStateBlock_CreateTemporary
MFStateBlock_Destroy
MFStateBlock_GetAllocatedBytes
MFStateBlock_GetBool
MFStateBlock_GetFreeBytes
MFStateBlock_GetMatrix
MFStateBlock_GetMiscState
MFStateBlock_GetRenderState
MFStateBlock_GetRenderStateName
MFStateBlock_GetTexture
MFStateBlock_GetUsedBytes
MFStateBlock_GetVector
MFStateBlock_Merge
MFStateBlock_SetAnimMatrices
MFStateBlock_SetBool
MFStateBlock_SetMatrix
MFStateBlock_SetMatrixBatch
MFStateBlock_SetMiscState
MFStateBlock_SetRenderState
MFStateBlock_SetTexture
MFStateBlock_SetVector
MFStateBlockConstantType
MFStateConstant_Bool
MFStateConstant_Matrix
MFStateConstant_Miscellaneous
MFStateConstant_RenderState
MFStateConstant_Texture
MFStateConstant_Vector
MFStencilOp
MFTexAddressMode
MFTexFilter
MF_API
MFStateBlock
* MFStateBlock_Merge
(
MFStateBlock
*
pSource1
,
MFStateBlock
*
pSource2
)
Merge the contents of 2 state blocks.
Parameters
pSource1
The first state block.
pSource2
The second state block.
Returns
A new state block containing the states from both source state blocks.
Remarks
If a state is set in both source state blocks, the new state block will receive the value from
pSource1
.
Generated on Thu Sep 19 2013 00:34:54 for Mount Fuji Engine by
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