Mount Fuji Engine  0.8b

Render state constant matrices.

Enumerator
MFSCM_Unknown 

Unknown matrix.

MFSCM_World 

World matrix.

MFSCM_Camera 

Camera matrix.

MFSCM_Projection 

Projection matrix.

MFSCM_ShadowMap 

Shadow map projection matrix.

MFSCM_Fuji0 

Fuji reserved matrix 0.

MFSCM_Fuji1 

Fuji reserved matrix 1.

MFSCM_User0 

User matrix 0.

MFSCM_User1 

User matrix 1.

MFSCM_User2 

User matrix 2.

MFSCM_User3 

User matrix 3.

MFSCM_UV0 

Texture UV matrix 0.

MFSCM_UV1 

Texture UV matrix 1.

MFSCM_UV2 

Texture UV matrix 2.

MFSCM_UV3 

Texture UV matrix 3.

MFSCM_View 

Calculated View matrix; inverse Camera matrix.

This matrix state may not be set.

MFSCM_WorldView 

Calculated World*View matrix.

This matrix state may not be set.

MFSCM_ViewProjection 

Calculated View*Projection matrix.

This matrix state may not be set.

MFSCM_WorldViewProjection 

Calculated World*View*Projection matrix.

This matrix state may not be set.

MFSCM_InverseWorld 

Calculated inverse World matrix.

This matrix state may not be set.

MFSCM_InverseViewProjection 

Calculated inverse View*Projection matrix.

This matrix state may not be set.

MFSCM_Max 

Maximum matrix state.

MFSCM_FujiMatrixCount 

Number of Fuji reserved matrices.

MFSCM_UserMatrixCount 

Number of user matrices.

MFSCM_UVMatrixCount 

Number of texture UV matrices.

MFSCM_ForceInt 

Force MFStateConstant_Matrix to an int type.