Sort mode for render elements within a render layer.
Unknown sort mode.
Default sort mode.
Elements will be sorted to maximise efficiency with respect to GPU state changes.
Sort elements from front to back.
Often used for opaque geometry to reduce overdraw.
Sort elements from back to front.
Often used when rendering transparent geometry to reduce occlusion.
Don't sort the layer.
Elements are rendered in the order they are submitted.
Number of sort modes.
Force MFRenderLayerSortMode to an int type.