Mount Fuji Engine  0.8b
MF_API void MFRenderLayer_SetLayerDepthCapture ( MFRenderLayer pLayer,
MFTexture pTexture 
)

Sets a texture that will receive a copy of the depth target when the layer has finished rendering.

Parameters
pLayerAn MFRenderLayer.
pTextureA texture created with the TEX_RenderTarget flag to be assigned as the capture target.
Returns
None.