Mount Fuji Engine
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Renderer Interface
MFRenderClearFlags
MFRenderer_AddIndexedVertices
MFRenderer_AddMesh
MFRenderer_AddModel
MFRenderer_AddVertices
MFRenderer_AllocateCommandBufferMemory
MFRenderer_AllocateScratchMemory
MFRenderer_Begin
MFRenderer_BuildCommandBuffers
MFRenderer_CloneLayer
MFRenderer_Create
MFRenderer_Destroy
MFRenderer_GetCurrent
MFRenderer_GetDebugLayer
MFRenderer_GetDeviceDepthStencil
MFRenderer_GetDeviceRenderTarget
MFRenderer_GetLayer
MFRenderer_GetMemoryStats
MFRenderer_GetTexelCenterOffset
MFRenderer_Kick
MFRenderer_SetBatch
MFRenderer_SetCurrent
MFRenderer_SetGlobalStateBlock
MFRenderer_SetLayerStateBlock
MFRenderer_SetMatrices
MFRenderer_SetOverrideStateBlock
MFRenderer_SetRenderLayerSet
MFRenderLayer_AddFence
MFRenderLayer_AddIndexedVertices
MFRenderLayer_AddMesh
MFRenderLayer_AddModel
MFRenderLayer_AddVertices
MFRenderLayer_SetClear
MFRenderLayer_SetLayerColourCapture
MFRenderLayer_SetLayerDepthCapture
MFRenderLayer_SetLayerDepthTarget
MFRenderLayer_SetLayerRenderTarget
MFRenderLayer_SetLayerSortMode
MFRenderLayer_SetLayerStateBlock
MFRenderLayerSortMode
MF_API
MFRenderLayer
* MFRenderer_GetDebugLayer
(
MFRenderer
*
pRenderer
)
Gets the debug render layer.
Parameters
pRenderer
MFRenderer
instance.
Returns
The debug render layer.
Remarks
The debug layer is the final render layer, which may be used to render any debug information to the screen.
Generated on Thu Sep 19 2013 00:34:54 for Mount Fuji Engine by
1.8.5